//
//  JsVolumnManager.h
//  MixedPlayerSdk
//
//  Created by Gikki Ares on 2021/11/22.
//

#import <Foundation/Foundation.h>



NS_ASSUME_NONNULL_BEGIN

@interface JsVolumnManager : NSObject

+ (float) getCurrentVolumn;
//设置当前音量[0,1]
+ (void) setVolumn:(float)volumn;

@end

NS_ASSUME_NONNULL_END
